Escape Room – Funding the Dream

You're a 1950's inventor. You have a big idea. Get it approved through the patent office red tape and funded before the office closes.

Can you get through the red tape in time? (Private Experience)

This activity is open for bookings
Mitch Anarie Solving A Puzzle In The Third Escape Room
  • Group Size: Medium Group Activities (9-19 People)
  • Duration: approx. 60 min
  • Details:
    • 1HR.
  • Additional restrictions apply (see below)
Starting at
per hour Book Now


Ever wonder how 1950’s real world inventions came about? We invite you to enter the Patent Office at Refreshing Mountain to discover inventions and overcome the red tape involved to get your patent approved and funded. Choose your invention, get it patented, get funding, and experience the joys (and frustrations) involved in rolling out an invention before the office closes!

Room Difficulty: Easy-Medium
Age: No age limits. 1 Adult (18+) Required. Recommended for ages 10+.

Requirements & Restrictions

  • Age Group: 5+
  • Max Weight: N/A lbs.
  • Skill Level: Easy

Adult to Child Ratio

Ages 5-7 Ages 8-12 Ages 13+
Paying Adult REQUIRED Paying Adult REQUIRED Paying Adult REQUIRED


Mitch Anarie Solving A Puzzle In The Third Escape Room

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Or Call us at: (717) 738-1490